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Thursday, January 8, 2009

Tomb Raider Underworld

It can be the following messages for the Lara fan derived. Tomb Raider Under World is explosive. players breath away. Lara is hot and especially black bears. Reverse because "Under World", according to design team back to the old Tomb Raider values. Because of the fluid animations! They are Prince of Persia competitive and the main reason for the success of the Tomb Raider series. Lara has always been very flexible.

The next important thing that has to be brought to notice is that the graphics are again a lot better. Never before Lara is so beautiful, as her hips and buttocks jumped in this version as she moves around. The gameplay offers Ms. Croft the animation fanatics mentioned as a return to old values. Now only the story right - the title "Under World" marks a shift into the scenery Gloomy out - and finished a game that the positive trend of "Legend" and are Brachial "Angel of Darkness" forgotten .

The annoying things and criteria besides titles from the past were abandoned. In its place are so-called "Adrenaline Moments," in which at fixed points in time freezes the time because something unexpected happened. Thus the player a few seconds be given to the threat to respond. If only the question of whether this is not something modern target for the return to old values. Previously, one is shocked when the soil and the heroine also spike every now and then- now freezes the time and you get enough time to react? For my part, I remain sceptical.

Major attention in previous meetings of the game was also a point devoted directly with the beautiful protagonist has to do: your equipment. The animation fanatics will breathe a sigh of relief - finally a realistic Backpack design! You can now no longer as many objects of Lara around and you have to decide - the Crowbar or shotgun? This aspect is very beautiful.

So now I have the polygons back long enough! The reader will note that I do in every single paragraph had to fight and now they want out!

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